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Hitman 2016 the iconator
Hitman 2016 the iconator








hitman 2016 the iconator

We also don't care for how restrictive Hitman is at times: depending on the GPU and video RAM, menu options might be available - or they might be not. Those solutions are less than ideal though - particularly since they also increase the risk of crashes. According to checks conducted by PC Games Hardware, GameStar and ComputerBase, the 60 fps threshold can be circumnavigated using a secondary display with 120/144 Hz or the tool MSI Afterburner. During a test with two GeForce GPUs we found that the title ran actually better with DriectX 11, which also has to do with the fact that DirectX 12 often automatically activates v-sync. When we ran our benchmarks, we frequently got the impression that the developers focused on optimizing the game for AMD - not really a surprise: Hitman, after all, is part of AMD's "Gaming Evolved" program. AMD's counterpart "Mantle", which has been on the market for a while, is based on a similar concept - though Windows 10 puts an end to it.Īt this time, Hitman's DirectX 12 support seems fairly marginal - at least from an Nvidia standpoint. Especially lower-end processors should benefit from the technology. The most significant change is - as we mentioned in our introduction - the support for Microsoft's DirectX 12 API, which is supposed to improve processor utilization and thus performance. For the new edition of their assassin-series Hitman, Danish developer IO Interactive elevated their in-house Glacier 2 Engine to the next (technical) level.










Hitman 2016 the iconator